Walk Around this Place
This began as a prototype for environment art and visual effects. Made with Unity universal render pipeline- features custom triplanar terrain shader with paintable splatmaps, a custom skybox shader, billboarded foliage, and camera post processing effects.
By the World's Wind
Set sail across a small open world. Visit island communities, explore lost caves, and meet the local wildlife with the four winds at your back. Use the map-making tools to plot a course or simply let the wind carry you where it will. Featured in Indiepocalypse #29.
A solo project with art, code, music, level design, and sound design by me.
Puddles is an ambient game where you are a water droplet in a puddle. Explore, splash around, and make fun noises. This was a solo project made for my art thesis while stuck at home in 2020.